![]() ![]() It's fun for a little bit but I don't think I'll be going back to it.įirst things first: Gregg is the best. Also your combat options never seem to expand beyond just slashing at things. ![]() In other words if an enemy gets on top of you the only thing you can do is dash away or else it will stunlock you and you'll rack up lots of damage really quickly. I was into it for a bit but then I noticed that whenever you get hit, you get stunned for the entirety of your invincibility duration. I thought it was a roguelike at first but if you die you only go back to the start of the floor so it's not that punishing. On Demontower, it's kinda like a Hyper Lite Drifter in terms of combat (slashing+dashing), just with partially randomized dungeons. It may just be my labtop being shit but it's kinda taking me out of the experience. ![]() There's a lot of load times and some of them are pretty long. I'm noticing minor stuttering at times but other than that the speed is consistent which makes me unsure. Visually the game is gorgeous, but I think my labtop is having trouble running this. I can relate to the whole "returning home after college, everything feels so different but also the same" theme going on. I assume once the story heads into the woods, there will be a bigger focus on platforming.ĭialogue is great, and they've managed to squeeze out a lot of personality even from Mae's little cat face. So beyond reading dialogue, there's some puzzle solving, some running around town, and at one point a little rhythm minigame. If you're wondering what type of game this is, it's very much a narrative-driven adventure game with light platforming elements. ![]()
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